AI Insights · Timothy · October 2025
Top 5 Slime Games on Android in Austria Q3 2025
Explore the performance trends of the leading slime games on Android in Austria during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the slime game category on Android in Austria showcased intriguing trends. Here's a breakdown of the top performers based on data from Sensor Tower.
My Talking Slimy - Slime Buddy from Pixeland OU experienced fluctuations in weekly revenue, peaking at around $194 in early August and later decreasing to $133 by the end of September. Downloads saw a mid-quarter rise to 126, with a slight dip to 98 by quarter's end. Active users hovered around 1.1K, with a slight increase to 1.2K in late September.
Super Big Slime: Black Hole 3D by Supercent, Inc. had a modest revenue decline, starting at $28 and dropping to near zero by the end of the quarter. Downloads began at 100, peaking at 169, then stabilizing around 64. Active users remained strong, consistently above 4.8K, reaching over 5.6K in early July.
Fluid Simulation from DoGreat Technologies saw sporadic revenue, with a peak at $22 in late September. Downloads were low, peaking at 39 early in the quarter, while active users fluctuated between 100 and 111.
I, Slime by Games Hub Hong Kong Limited had a low revenue of $53 early on, with negligible earnings thereafter. Downloads showed a late surge, reaching 76 in early September.
Squishy Slime Maker For Kids by Pazu Games had minimal revenue activity, peaking at $16 mid-September. Active users decreased from 12 to 6 over the quarter.
These insights, powered by Sensor Tower, highlight the dynamic nature of the slime game market in Austria. For more detailed analytics, visit Sensor Tower.